The virtual reality controller launched with 54 gaming and experience titles, and it can be test-driven at more than 500 retailers in the U.S., Canada, France, Germany and the U.K.
Personalization platform Oculus Avatars also launched Tuesday, and it is supported by several of the Oculus Touch launch titles.
Thanks to Touch’s intuitive and ergonomic design, you forget the controllers and feel like your physical and virtual hands are identical.
Precise tracking and ergonomic handle design work in tandem to bring hand poses and social gestures into VR for a more immersive experience. The diagonal rather than vertical grip lets your thumb and index finger move autonomously, which helps prevent accidental triggers and puts you in control. Thanks to balanced weight distribution, Touch feels natural in your hand so you can relax and enjoy the virtual world.
Hand presence opens up new opportunities to interact with others while experiencing VR—and this is just the first step. We can’t wait to see the next wave of immersive content made possible with Touch.
Readers: Will you check out the Oculus Touch?