Jonathan Blow Comes to Blows with the Gaming Industry

Really interesting (and incredibly long) interview with Jonathan Blow that’s starting to make the rounds of late. Blow is the video game designer and critic with a whole ton of stuff to say about the merits of gaming as an artistic medium, the unethical design of most games, and how he’s trying to rethink the whole approach to gaming with his new work, “Braid.” Even if you’re like us and you haven’t so much as plugged in your Super Nintendo since 1994, it’s still a worthwhile read, particularly when you get into that familiar terrain of game design as art.

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