Japan's GREE Picks Up Mobile-Social Gaming Network OpenFeint for $104 Million

It looks like Japan’s GREE is feeling the heat from rival DeNA to break into the U.S. market for mobile-social gaming.

The company said today that it acquired Burlingame-based OpenFeint for $104 million, which follows on DeNA’s purchase of ngmoco:) last fall for $400 million. The idea is that together, GREE and OpenFeint will build better distribution channels for mobile game developers globally, although their solution will not be a unified global network, but rather a set of locally-targeted services.

OpenFeint

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