Interview with John Earner of Playfish on Using Facebook's In-App Like Buttons

Electronic Arts’ Playfish was recently the first of the four major social game developers to implement in-app Like buttons which Facebook released 3 weeks ago. The change allowed developers to place Like buttons on specific content within their games, such as virtual goods. The Like buttons generate news feed stories which a user’s friends can click to check out the virtual good, and from there decide whether to play the game.

We sat down with John Earner, General Manager of Playfish’s European studio to discuss the company’s strategy for taking advantage of new viral channels, how in-app Like buttons are affecting Playfish’s bottom line, what kind of Liked content drives clicks from news feed stories, and the future of virtual goods.

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