Guest Post: Getting Schooled on Developing the Best Games for Teens and Tweens

Editor’s note: The following guest post was written by Peter Hofstede, the Game Development Director at Spil Games. Spil is billed as the largest independent online gaming platform. As the social games market grows more crowded, developers find themselves competing more and more for audience share. One group that hasn’t been targeted by most studios are in the tween demographic, an audience that Spil’s found success with via its Girls Go Games label. In this article, Hofstede offers advice on how to find success with tweens.

There are over 80 million social games played each day, yet only 15 percent of these games are played more than once by a user.

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