The dollar? Meh. The euro? That’s so 1995. Facebook Credits is taking aim at becoming the new universal currency. And it’s starting with the web.
Facebook announced in a post on its Developer Blog Friday that it’s testing the use of Credits on other websites:
We have begun working with a few developers to test the ability to offer Facebook Credits on websites, with the goal of helping them offer a more unified app experience to users beyond apps on Facebook. One early example is Collapse! Blast on Gamehouse.com.
At this time, we are focused on gathering early developer feedback. We will keep you posted as our tests continue. If you are interested in Facebook Credits for websites should we broaden the test, please sign up here.
Facebook wants Credits to become a payment system throughout cyberspace.
The real push began July 1, when game developers were required to use Facebook Credits. Now, the social network is taking aim at the rest of the Internet.
Like our sibling blog Inside Facebook pointed out:
During the test, Facebook will closely monitor the demand for Credits as a payment method and the user experience of those who pay though its virtual currency. If a high enough percentage of users make purchases through Credits and feedback is positive, Facebook may expend additional resources to let more websites add Credits as a payment option.
It’s one thing for Facebook to ask for a 30 percent cut of all revenue earned via transactions on its own site, but if Credits goes from a test to a live phenomenon online, surely that fee might need revisiting in order for the service to compete effectively with other payments systems.
As for the Gamehouse test, Inside Facebook reported that users who log on to the game via Facebook and play Collapse Blast or UNO Boost will only see Credits as a payment option.
It’s possible that moving forward, Facebook Credits might be offered alongside other payment methods.
Readers, do you think Facebook Credits will fly as a currency elsewhere online?