Electronic Arts’ says its revenues on iOS have doubled from the same quarter a year ago. Overall mobile revenues rose by 27 percent from a year ago to $70 million in this last quarter, the company said in its earnings call today. EA did not break out exact figures for iOS revenues and did not reveal net income for its mobile segment.
What’s notable is how far revenues on both mobile devices and Nintendo’s DS have risen, while revenues on Sony’s PlayStation Portable have plummeted by more than half in the last year. It’s a distinct trend we’ve pointed out before: mobile gaming is cannibalizing gaming on other handheld devices.
EA’s other big talking point was that it held 15 of the top 25 paid games on the iPhone during Easter Weekend, but it didn’t mention that this was mostly because the company slashed prices by 90 percent on virtually all of its games.
The company expects industrywide mobile and handheld gaming revenues to grow to $3.9 billion by the end of the year and to reach $4.8 billion by 2013.