Capcom Mobile, a division of the Japanese game maker, is one of the few developers with roots in the traditional console world that is finding success on mobile devices. It announced today that it has seen more than 10 million downloads for Smurfs’ Village and Zombie Cafe.
Ten million downloads may seem like par for the course these days. But Capcom is one of the handful of developers that has really mastered virtual goods and in-app purchases on iOS, which have begun to take off in the last six months.
Smurfs’ Village is a fixture among the top 10 highest-grossing games on iOS through sales of Smurfberries, which help players advance in the game or construct huts in a fraction of the time it normally takes. Capcom only just launched the title in November, and then brought Zombie Cafe to market last month. The company says both titles have 6.5 million monthly active users between them.
In Zombie Café, users work with an evil corporation to use zombies as free labor to build a café. The twist is that players can use their zombie workers to raid neighboring cafés.
Smurfs’ Village gained some notoriety earlier this month when The Washington Post reported that children were unwittingly sticking their parents with thousand-dollar bills from the app with repeated purchases of Smurfberries. Apple is said to be considering shortening the 15-minute window in which a player can make extra purchases without re-entering their password, which might affect Capcom’s revenues from the titles. Capcom says it would be in support of any changes.