Atlantis Fantasy from French developer Kobojo is a new citybuilding game for Facebook. It charted at No. 10 in our emerging Facebook games chart at the end of last week.
Atlantis Fantasy, like Kobojo’s previous game PyramidVille (recently reimagined for iOS), is a citybuilding sim based on popular mythology — in this case, a mix of Greek legends and the myth of Atlantis. The player is cast in the role of a minor undersea deity tasked with rebuilding a ruined settlement. Various well-known gods and goddesses from Greek mythology put in an appearance throughout the course of the player’s rebuilding efforts, and it’s through the missions that these deities provide that the game’s basic mechanics are taught.
Being a citybuilding sim, gameplay is mostly familiar with a few twists on the established formula of the genre. Firstly, unlike most games of this type, where buildings can be scattered fairly haphazardly, in Atlantis Fantasy, a building will not function if it is not connected to a road. This encourages the player to design the city in a somewhat more realistic fashion, clearing debris and building roads before placing buildings. Although the game’s Architect Mode allows players to move or rotate buildings once they’ve been placed, meaning there are few consequences for unwise placement, this mechanic does demand a greater degree of forward planning than some other examples of the genre.
The city’s population is also far more than a simple number for bragging rights. More residents means that structures and resources can be produced faster. When undertaking any construction project, whether it’s creating a new building or setting a production building to make resources, workers can be assigned from the city’s population. The greater the number, the shorter the amount of real time that the construction will take. Construction of anything can also be rushed, but unlike most games of this type, rushing construction uses energy rather than hard currency. Energy is restored upon leveling up, also, so canny builders can play for some time without having to sit and wait or purchase energy restoration items.
Socialization features of the game include the facility to visit others’ towns, with gifts on offer for doing so. Players can also send gifts to one another, and a number of the quests and buildings in the game require resources which can only be acquired through the help of friends.
Monetization is handled through the sale of the game’s hard and soft currencies, known as Pearls and Gold Coins respectively. Both of these can be purchased using Facebook Credits. Gold Coins are used throughout the majority of the game to produce essential structures, often in conjunction with resources created through production buildings. Pearls, meanwhile, can be spent on various items that cannot be acquired using Gold Coins. These include resources; special buildings; vanity decorations; and energy restoration items.
Since its launch in mid-December, Atlantis Fantasy’s MAU and DAU figures have been slowly but steadily climbing and look set to continue this way for some time. The game’s good production values and twists on the established conventions of the citybuilding genre will hopefully be enough to distinguish it from the variety of similar titles available.
You can follow Atlantis Fantasy’s progress with AppData, our traffic tracking application for social games and developers.