Bossa Stomps Into Facebook Games With Monstermind

Classic video games are making a comeback on Facebook, and Bossa Studios is bringing back the defend-a-city-from-monsters scenario with the release of Monstermind.

Classic video games are making a comeback on Facebook, and Bossa Studios is bringing back the defend-a-city-from-monsters scenario with the release of Monstermind.

Bossa was born in October 2010, and Monstermind is the first offering from its stable of gaming veterans.

The company was acquired in February by Shine Group, the television-production company helmed by News Corp. Chairman and Chief Executive Officer Rupert Murdoch’s daughter, Elisabeth.

The game from the London-based developer begins with a 1950s-inspired tutorial of the city players must build and defend, and the user’s name appears during the animated introduction.

Players can earn points through successful game play, or purchase them with Facebook Credits, to acquire supplies, weaponry, roads, buildings, and other infrastructure.

Haste is necessary, however, as they only have a few moments before the impending attack by Doctor Doomsday.

Adding a social element to the game, Doctor Doomsday is only one problem that players face in defending their cities, albeit a big one.

Friends who are also playing Monstermind can unleash monsters on their friends’ cities (doesn’t sound too friendly to me). Remember 1981’s Crush, Crumble, and Chomp!? Add 30 years of technology and the social capabilities of Facebook, and you get the idea.

Monstermind is currently in beta, and it will make its official debut September 22 at Eurogamer Expo 2011 in London.

Readers, are you ready to start destroying your friends’ cities, and defending your own from attack?