How Pokemon, a Game Inspired by Insect Collecting, Took Over the World

It's Pikachu and his 700 friends' 20th birthday

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It all started with bug collecting. As a child growing up in the rural outskirts of Tokyo, Satoshi Tajiri lived for trapping insects. He loved the way they moved, their colors and variety.

He wanted, you might say, to catch them all.

 

When he reached his teens, Tajiri also grew to love video games, but he was frustrated. "The games weren't very good," the reclusive designer told Time magazine in a rare 1999 interview.

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