Game Plan Sees Brands as Video Players

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NEW YORK In Test Drive Unlimited, a racing game from Atari set on the Hawaiian island of Oahu released last fall, gamers had the option of “purchasing” a car (with game points) at a Lexus dealership and driving it in the game. Some 125,000 people chose a Lexus, versus the approximate 45,000 who chose cars from a generic dealership, according to Atari.

“It’s a good measure of how engaged people are with the brand,” says Brian Bolain, national interactive and contextual manager for the Torrance, Calif.,

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