Good movies make for bad video games

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Video games and movie licenses should go together like pears and gouda—a delightful taste explosion. Unfortunately, they are often more like jam on burnt toast—the taste of failure is always lurking beneath the sweetness of the idea. As video-game blog Destructoid posits: “Licensed games have historically sucked, and not in that ‘Oh, it’s kinda flawed’ sort of way; games based on preexisting properties have been eternally hexed to suck—the track record, as you’re no doubt already aware, seems proof enough.”

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